Contributions
Linked here are some of Lily's open source contributions from across the web.
Godot Engine
The famous Godot Engine ⧉, cross platform and written in C++. Lily's changes are primarily smaller in scope and focused on getting minor releases out-the-door.
- PR#101943 ⧉
- Quickly fixes a typo in
SceneTreeDock::_new_scene_from()that was setting the new scene's scale to0.0instead of the expected1.0.
Log.gd
Log.gd ⧉ is a lightweight logging library for use in the Godot Engine that provides a drop-in replacement for GDScript's print(). These changes are somewhat larger in scope, and are focused on adding features or ensuring effective documentation.